Tablet Fish Tank Virtual Reality: a Usability Study
نویسندگان
چکیده
In an effort to further expand the impact of VR technology, we developed a new implementation of an existing technique that allows widely accessible consumer-level tablets to display perspectivecorrected 3D (Fish Tank Virtual Reality or FTVR) images. To assess the usability of the technique, we conducted a human study using a visual search task previously developed for desktop FTVR systems. We recorded participants’ task performance, subjective level of presence, visual fatigue, and informal feedback. In this paper, we identify challenges and opportunities for the adoption of tablet-based FTVR and point toward appropriate directions for future research.
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